Distrust, Psychological Horror RPG Unveils Open Beta Experience
Distrust Game Details
Publisher: Alawar Entertainment
Genre: Horror, RPG
Release Date: August 23rd, 2017
Platform: Windows, Mac OS X via Steam
A helicopter crash left a group of explorers stranded near an Arctic base. As they try to find a way back, all they are doing is sinking deeper into a nightmare scenario. When they sleep, they attract a terrifying force that sucks the life out of their bodies, but the longer they battle exhaustion and stay awake, the less likely they are to survive…
Many cinephiles have acquaintance with John Carpenter‘s The Thing. The film displayed a near perfect combination of survival Horror, science fiction, and a remarkable display of practical effects. The Thing released in 1982 and developed into a stylistic-defining film. May do not know that Carpenter’s film is a reboot to 1951 classic The Thing from Another World. For the latter, Christian Nyby and Howard Hawks served as co-directors.
A significant thread links the aforementioned films. Both adaptations focus on the science fiction novella Who Goes There? written by John W. Campbell, Jr. Traveling across each medium is a core storyline, a psychological infused tale of Horror. Trust is a reward of assurance, an extension of security. Yet, in this narrative, trust becomes the antagonizing force. A foreign authority serves as a metaphor for internal and external influences.
Over the years many films have adopted a comparable approach based in part or whole from Who Goes There? The latest medium using this story structure is; Distrust.
Distrust releases on August 2017 yet an open beta will begin on the 6th of June 2017 via Steam. The game attributes inspiration from John Carpenter’s The Thing. The setting, theme and the antagonizing force are straightforward. Yet, the developers at Cheerdealers are not providing a playable version of Carpenter’s film. Distrust addresses the trademarks of a terrifying gaming experience.
The protagonists are two survivors of a helicopter crash. Enduring the severe elements of the Arctic are not the sole obstacles the pair must withstand. A terrifying entity lurks, its existence threatens not their safety but their minds.
Staying awake causes weird imperceptions, from a harmless chromatism to dangerous hallucinations. The longer you are up, the worse it gets. The team may succumb to madness and reach the point of Distrust towards their judgments.
Distrust offers the following highlights
• Randomly generated levels
• Altered perception of reality: you cannot trust what you see
• Gameplay involving an extreme climate
• 15 characters with unique skills and abilities
• Tons of quests, game events, and plot twists