Aftercharge, Following Tweaks, Game Has Great Promise
Aftercharge Video Game Details
Developer: Chainsawesome Games
Publisher: Chainsawesome Games
ESRB: Rating Pending
Release Date: TBD
Platform: PC, Xbox One
Aftercharge is a competitive 3v3 first-person online game that pits invisible robots against a squad of specialized security enforcers in quick-paced skirmishes. The robots must sabotage the energy extractors scattered on the map while the enforcers are tasked to spot them and stop them.
Stephen Gillhespy, DecayMag Video Game Correspondent Delivers A Beta Review For Science Fiction FPS Aftercharge. The Game is Developed and Published by Chainsaw Games. Available on: Windows, Xbox One Release Date PendingFull Article:
Posted by DecayMag.com on Monday, August 20, 2018
Aftercharge is an upcoming competitive multiplayer action title for PC and Xbox One by Canadian developer Chainsawesome Games. The released date is yet to be determined, but I was given the opportunity to go hands-on with the game during a recent server test in the beta stage.
While the current atmosphere of gaming revolves around the cutthroat world of battle royale style games, Aftercharge looks to take an alternative approach to the competitive shooter scene. A seemingly simple take on a domination or king of the hill type game mode that has big potential.
The game is simple in concept. There are 2 teams of 3 players. One team plays as the Workonics, an invisible squad of robots whose aim is to destroy the energy extractors placed around the map by hitting them 10 times. The defending side is the Enforcers, an invincible crew of gun-wielding sentries who must down all 3 Workonics at once.
The gameplay itself is simple to learn and takes the experience to master. Workonics must sneak out of the range of the Enforcers as they can spot Workonics within proximity. Both sides have special abilities based on character selection which can be used to strategic advantage. Enforcers must not only defend the extractors but also depend on them for their ammunition and abilities. As these devices dwindle, so too does their number of resources.
Related Article: Aftercharge First Impressions
With a proper team, this game can be a joy. There is something charming about the stylized neon colored robots jumping around, setting traps as enforcers, or coordinating a joint strike. The average match lasts a few minutes, arguably shorter than the average game of Rocket League allowing for the addictive ability to partake in many matches in a short time. A progression system is also present to unlock varying skin colors and emotes throughout your matchmaking experiences. Experience awarded seems balanced enough to challenge the player to push on without being daunting.
There are a few concerns which may warrant future changes. It was not uncommon during my matches to see downed Workonics pushed by Enforcers to one central area around an extractor. The Enforcer would then stand on the extractor for infinitely regenerating abilities and ammunition which they could fire at the downed player discouraging any attempt of a revive.
This issue was compounded by the need for Workonics to destroy every extractor on the map. If the aim was to destroy 5/6 or 4/5 then at the least at end game with 2 extractors remaining some strategy could be applied by both sides to go between the two locations. At this stage, the final extractor regularly has all 3 Enforcers standing on it infinitely using area of effect attacks.
Some of these issues will be circumvented as people learn the effectiveness of certain abilities and their range. Players who play with friends will also be able to communicate strategies easier as well to surpass defenses. According to the manager of the server test, the record of wins between the two sides was near even which is a promising result for any competitive game.
As it stands, Aftercharge is a unique take on a tired competitive genre. Stylized graphics and neon lasers replace the usual gritty realistic approach. The scale of the game is smaller lending to more encounters, and the length of the matches is fun and digestible. Following a few tweaks, this game has great promise.