Spectrevision Ventures into Video Games
Spectrevision is a film production company centered on Horror, Thriller specific genres. Actor; Elijah Wood and directors; Daniel Noah and Josh C. Waller spearhead the company. Spectrevision’s recent release is the supernatural Horror film; “The Boy”. In 2015 the company released “Cooties and in 2014 “A Girl Walks Home Alone at Night”. Both films were well received in Film festival circuits.
Ubisoft Montreal, is a subsidiary of France based video game development company, Ubisoft. The company is synonymous among the gaming community for its high profile releases. The Tom Clancy franchises, “Assassin’s Creed”, “Far Cry” and “Prince of Persia” are part of Ubisoft’s diverse product slate.
What do these two companies have in common? The answer is; Virtural Reality content. Lisa Whalen, CEO of SpectreVision announced the SpectreVision / Ubisoft Montreal partnership. In her reveal at the Sundance Film Festival Lisa Whalen stated:
“…create, develop and produce interactive virtual reality content…“We’re thrilled to partner with an industry leader like Ubisoft to explore the innovative and burgeoning technology that is virtual reality,”
“…The diversity of Ubisoft’s portfolio of titles, from Assassin’s Creed to Zombi, makes for an ideal partnership with SpectreVision’s varied creative vision, as evidenced in films such as A Girl Walks Home Alone At Night and Cooties. Together, we can tell an infinite number of unique stories in a bold and original new format.”
“…As a longtime gamer, I’m first and foremost a fan and admirer of Ubisoft,” said Wood, “so to be collaborating with them within the realm of VR is an incredible treat.”
This is great news for the gaming community and film production as a whole. VR content is still in its infancy and continues to develop at a rapid pace. The platform serves as a perfect medium to develop and release captivating Horror content. The partnership will open the door to unique Horror driven content. Imagine the possibilities these two companies can bring to transform the Horror genre itself.